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Spaceship - Textured with trim sheets

A bomber modeled and animated in 3dsmax, presented in unreal engine. Textured mostly with tiling trim sheets. Inspired by the outlaw bomber in Everspace.

Landing sequence

Planning the trim sheets efficiently

Planning the trim sheets efficiently

Experimentation with colour and ship design

Experimentation with colour and ship design

An early Draft of the colour and texture mapping

An early Draft of the colour and texture mapping