I created this scene over the course of five days, using some cliff and plant assets from Megascans and modelling the rest.
A power turbine made from an old plane engine
A water tank made from an old gas tank (repaired with a licence plate)
An assortment of signs used for decoration
Generating the world in Worldmachine and texturing in Unreal
Initial Blockout
Adding Shed Components and Lighting Changes
Additional props and vegetation changes